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The Division Bonus Content and Day One Patch

The Division Bonus Content and Day One Patch

With only hours to go before you can play Tom Clancy's The Division, we suggest you get over to Ubisoft to Pre-Order now before it's too late to get your pre-order bonus!

In the wait for the games release, some details have emerged about possible details in the release day game:
Reports suggest there could be around 26 mission or more on release, as well as DLC packs.
Some weapons reported to be in there are the M87 Sniper rifle, a Remington 700 and an AK74.
Manhattan features in the game too

Ubisoft also confirm there is a 'Day One' patch.
This is quite a an extensive list of updates, taking feedback seriously from the community of over 6 million that played it in Beta stages.
Here is a quick list of updates:
 

APPEARANCE MENU HAS BEEN UPDATED:

  • Now displays as a grid making it much easier to browse items
  • "Outfit Sets" option added to quickly equip all the items in a set
  • "Inspect" feature added

    VISUAL IMPROVEMENTS:
  • Fixed several lights that did not cast global illumination
  • Fixed missing volumetric lights on traffic lights
  • Illuminated signs now cast actual light
  • Improved atmospheric haze in several time and weather combinations
  • Improved night time lighting and contrast
  • Adjusted exaggerated rim light shader on characters
  • Improved car window reflections
  • Improved Screen Space Ambient Occlusion (SSAO) to be more pronounce

    MEGA MAP AND OPEN WORLD UPDATES:
  • New "Mission Overview" has been added to the Mega Map
  • Contaminated zones will now display the required filter level on the Mega Map
  • Field data with audio will automatically play when you pick them up
  • If you start listening to field data with audio from the menu, you can keep listening outside the menu
  • Subtitles added for all Field Data that play audio
  • Mission entrance menu usability has been improved
  • Significantly increased the number of crafting materials obtained from loot crates
  • The icon for landmarks in the Dark Zone has been changed and now indicates if non-player enemies are present or not

    GAMEPLAY IMPROVEMENTS:
  • New "Help" menu is now available in the Settings menu. It stores all the loading screen and context sensitive tips
  • New tutorials added for certain gameplay features and mechanics (these can be switched off in the Options menu)
  • Added information to the in-game loot pickup UI that displays why an item can't be picked up
  • The deployable turret no longer targets non-rogue players and doesn't damage neutral players caught in the line of fire
  • Skill modifiers have been added directly to gear (previously only available on gear mods)

    FIXES AND GENERAL IMPROVEMENTS:
  • Fixed glitches that could be exploited by players to gain an unfair advantage in the game (such as invisibility, shooting through walls, etc).
  • Extended server-side checks to detect any illegal actions from the game client, limit their impact in the game and track down the perpetrators.
  • Fixed an issue on character select screen that resulted in getting stuck with a specific combination of inputs
  • Fixed a progression blocking issue caused by accepting a group invite at a specific moment during the Base of Operations unlock sequence
  • Players will no longer return all the way back to start screen after creating or logging in to their Ubisoft Club account
  • Fixed remaining bugs that prevented log-in attempts when non-essential services were offline
  • Overall stability increased
  • Further backend improvements and optimizations<
    Written by Ford Hollett on the 3/7/2016

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